![]() ![]() Updated the cove with new post-Mar’Liore scenes and dialogueAdded Sun Keys, craftable from Key Fragments and unrefined sun essenceAdded new item: Essence Sap, which grants the user experienceIncreased experience values for enemies later in the gameExpanded scene library to include Mar’Liore scenesAdded new scene art: Dietrich, Moon & WulfhildeAdded SFW Scene Pt. This system is designed with the intention of Orus being visible, but may behave strangely with old save files.įixed an issue where the Carlisse fight could repeat after a winFixed an issue where Hallie remained in the party after Mar’Liore Updated Witchdale and the cove to automatically detect whether mounted or not and adjust speed accordinglyįixed some issues where Mercy could revert to an old costume when transfering maps on Orusįixed an issue where the Carvannah gate map didn’t properly darken at nightįixed a mapping inconsistency between the Carvannah gate and docksĪdded a new WIP system for visible party members. Updated Witchdale fishing/mining spots to reflect sprite/portrait changes Updated some of the cove residents to reflect the progression (WIP) While the game could use more features and details for a more lifelike experience, it is nevertheless a great way to pass the time.Added new Witchdale departure and cove arrival scenes If for example, you’d want to see one law enforcement unit face off against another on a map of your design and choosing, this game allows you to. Manta’s Warbox is a good sandbox simulator game. This allows you to experience the action first-hand and see if you can survive the chaos you’ve created. As you navigate around the map and watch the soldiers take each other out you can easily possess any of the soldiers by hovering near them and pressing the F key. Lastly, you have the option to act as a spectator or you can take control of any soldier on the battlefield. You can either have your unit wearing a uniform or make everyone look unique, it’s your choice. ![]() Furthermore, some of these cosmetic items in-game are patterned after real-world apparel–this includes items used by actual law enforcement units around the world. ![]() In terms of customization, there is a wide selection of headwear, armor, and attachments to make each soldier in your battle scenario unique and easily identifiable. You will notice it whenever a character is shot, that particular part flinches or is thrown back by the impact. To make up for it, the game has some pretty accurate ragdoll physics. However, the characters in-game lack facial features and details, making them look like mannequins in motion. Since Manta’s Warbox was developed using the Unreal Engine, you can expect some smooth game mechanics from it. ![]()
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